AI Insights · Timothy · July 2025
Top Educational Games on Android in Italy: Q2 2025 Performance
Discover the performance trends of the top educational games on Android in Italy during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top educational games on the Android platform in Italy showcased interesting trends. Here's a closer look at the top five applications, based on data from Sensor Tower.
Lingokids - Play and Learn saw a notable peak in revenue towards the end of the quarter, reaching approximately $862 in the final week of June. Downloads saw fluctuations, starting at 1.5K at the beginning of April and tapering to 822 by the end of June. Active users showed a decreasing pattern, moving from 5.1K in early April to 3.7K at the quarter's close.
LogicLike: ABC & Math for kids experienced a significant increase in downloads, peaking at 6.8K in mid-April, before settling at around 2.7K in late June. Revenue spiked at $785 in mid-April and ended the quarter at $742. Active users peaked at 6K in April and remained steady around 3.5K by the end of June.
Bebi: Baby Games for 2-4y kids maintained a consistent download rate, with a noticeable increase to 607 in mid-May. Revenue showed a downward trend, starting at $272 and dropping to $220 by the end of June. Active users remained relatively stable, hovering around the 2K mark throughout the quarter.
Smart Tales: Games For Kids had modest download numbers, fluctuating between 53 and 107. Revenue saw a dip in May but recovered slightly to $160 by the end of June.
Multiplication Games For Kids experienced a decline in both downloads and active users, with downloads dropping from 521 to 110 and active users decreasing from 1.2K to 657 over the quarter. Revenue fluctuated, ending at $102 by late June.
For more detailed insights and analysis, you can explore the data further on Sensor Tower.